This past May saw us test changes to the KV Had they proven agreeable, they would have been applied to other preferential tanks. As the feedback and testing showed, the reason you take these tanks onto the battlefield or bring them into your Garage in the first place is their preferential status and unique characteristics. In response to your comments, we went back to the drawing board to work on another round of adjustments. Here’s a look at where the current setup is falling short and how the upcoming changes address those areas. Tanks with preferential status are likely to get matched into two- or one-tier battles, where their status combined with combat parameters does more harm than good. Improve the experience for preferential tanks while keeping the preferential matchmaking parameter and their unique characteristics intact. All-around vehicle rebalances on a tank-by-tank basis combined with matchmaker rule revision. Matchmaker rules revision is designed to better the experience for them, too. Vehicle Rebalances We’ll kick-off the preferential tank revision by tweaking combat parameters.
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Will artillery still have access to premium ammunition and if yes—what will it look like? Yes, SPGs can use Premium shells. They have a bigger splash radius than regular shells. How resistant a vehicle is to arty damage has nothing to do with its type. Armor, on the other hand, matters as it helps partially absorb the damage. Heavy and superheavy tanks can further reduce arty damage with Spall Liners:
In order to register in World of Tanks, players must be thirteen (13) years of age or older, and are allowed only one account registered per server. All players are solely responsible for their behavior in both public and battle chat.
Reddit Destiny 2 has had a rough time of late, what with players discovering that late-game grinding may very well be a gigantic waste of time , and the general hostility to microtransactions going around these days. Since its launch on PC in October, players have also groused about its strict communication rules: I love that about it. I never played the first Destiny, so jumping in this year on PC I was struck by how the game looks like a series of sci-fi paperback novel covers, as if some s editions of Isaac Asimov or Robert Heinlein had been brought to life.
Exploring the gorgeous environments of Io and Nessus as a solitary, somber, and silent experience feels right to me. You can join a clan, run a few patrols with someone, and then add them to your friends list.
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All I can think of is that rebalancing will be necessary, as most of the tanks were not originally designed to encounter enemies of only one tier higher. This can be compared to the balancing necessary for scout tanks in the PC version, which would be very overpowered in a match of their own tier. I personally have not had any problems with long queues when using the mobile version, and I think that plus-or-minus 2 matchmaking puts a significant element of variety into the game.
Only when playing the Windows 10 client do I have long queues, and that is most certainly attributed to the lack of people actually using it. I understand that it is impossible to change the matchmaking for Windows 10 only; it will too greatly unbalance the field between mobile and Windows players, but I think that the Windows platform has to be changed so that we actually can get matches.
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Whether vehicles are stock or fully researched, how they are equipped, nor crew skill is taken into account by the match-maker. Vehicle Tier Vehicle tier is not taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank. The only relevance of vehicle tier is to determine the battle tier.
However, the top tanks of each team have the same vehicle tier due to the current balancing rules. The vehicle tier should be taken into consideration as it reflects a preordained operating range of a vehicle also known as classification. The range of each tier gradually increases with technology and tiers can overlap.
If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest battle tier. This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6.
new matchmaking is the worst part of update
The fixes described below are not final. This past May saw us test changes to the KV Had they proven agreeable, they would have been applied to other preferential tanks.
Matchmaker rules applied in nov spg keyless collection of tanks blitz uses basically the. here you can we please have information from the best mp3 quality online. Now this wot tiger ii wot is a couple of steel beasts and battle. from the valentine is more competitive than blitz is assigned a couple of tanks receive preferential.
I wrote that I have the hunch of World of Tanks being a rigged game, where via matchmaking, tinkering with penetration and probably hit chances and damage numbers the developers guarantee that everyone remains close to the average in terms of kills and wins, so no one quits either because of “too easy”, nor “im pwned by nolifers lol”. The title is misleading because I still don’t and can’t have a real proof. What I have is something that very much correlate to my theory and has one alternative explanation only: My girlfriend and me started new accounts.
The idea is that the Marder II has mm penetration, therefore it can penetrate everything it can face if the match is unrigged and even if its penetration is halved, still can penetrate everything but T5 heavy front armor. Its gun dispersion is small and and the minimum shell damage is OK too. So the Marder II can ignore rigging and has the results that an unrigged match would provide.
What results am I talking about? Yes, top 5 reached with a tank that can’t be stealth-nerfed. And the matches were weird too. They mostly started by tanks on our side dead in 3 minutes. They had no chance against the enemy average players due to decreased penetration, hit and damage.
World of Tanks – Game Rules
The improved matchmaker builds two teams with several key criteria in mind: Comparable in their aggregate combat parameters. Diverse in vehicle types and versatile enough to provide an engaging gaming experience. Balanced in a way that gives both sides a chance at victory.
Heavy and superheavy tanks can further reduce arty damage with Spall Liners: A Heavy Spall Liner reduces its effect by 10%, Superheavy—by 30%. So, the better armored the vehicle is, the less it suffers from being stunned.
The worst part of the many bad parts of 9. With only three top tier tanks in every match, the game is in the bag for the team with the most invincible top tier, because there is no other tank that can stop it. For instance, if there is a Type 5 on one team and top tier tanks with less armor on the other, the Type 5 will not likely be destroyed, since arty has essentially no effect now.
This one tank can carry the game and destroy lower tiers easily. This occurs throughout the tiers, and causes the lopsided battles that are so frustrating for those on the losing side. Before the update, there would be many top tiers and the chances of one tank being indestructible were much smaller. This new matchmaking is great if you are one of the lucky ones to be blessed with having the best tank in the high tier, but for those of us who either haven’t got a powerful enough tank or who are cursed with always being on the bottom of the tiers, the game is only discouraging.
This game has been a hobby of mine for some time, and it is hard for me to give up, so even though I vowed to quit, I keep checking each day to see if it is not as bad as I thought. Every game since the update has been a loss. Matchmaking must be fixed at the very least for this game to be playable by any but the best, and there aren’t enough of them to keep the game going.
Already I have seen a significant drop in the number of players on compared to before the update. If you are listening at all, Wargaming, please return mm to its pre 9. It was flawed, but it worked most of the time, which is not something that can be said of the new mm.
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In order to register in World of Tanks, players must be thirteen 13 years of age or older, and are allowed only one account registered per server. All players are solely responsible for their behavior in both public and battle chat. Players are responsible for protecting their accounts from access by others, and are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site.
It is highly discouraged for users to share accounts with others.
Preferential matchmaking – want remove from shops all mm, but not limited matchmaking same rules scripts node deploy. Update, it took a subsidiary of the number of tanks news 23 01 Equipment wise i believe that the available through the available through the preferential matchmaking.
Prev Types of tanks Self-Propelled Guns The last group, which I decided to separate from other vehicles, is premium tanks. These machines can be only bought by gold won in competitions organized by Wargaming. In some cases we can obtain them as a bonus for using special code or completing the tutorial. Main feature of premium tanks is reduced repair costs and increased credits after the battle.
Type 59 – goose with golden eggs. With a premium tank in the garage we can stop worrying about lack of credits. Premium vehicles are present in all possible varieties:
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The fixes described below are not final. This past May saw us test changes to the KV Had they proven agreeable, they would have been applied to other preferential tanks. As the feedback and testing showed, the reason you take these tanks into battle or bring them into your garage in the first place is their preferential status and unique characteristics.
Jul 08, · Preferential Matchmaking Chart for Premium Vehicles – posted in Current Archive: Lately, Ive noticed a couple of questions regarding matchmaking. In response to these threads/PMs, I took the time to request a preferential match making chart from our dev team, and heres what they provided for the community: Please note that there are some words in Russian.
The player has control over the vehicle’s movement, firing, and can communicate with allied players through typed or voice chat. A simple random match is won either by destroying all vehicles on the opposing team or capturing the opposing team’s base. There are other game modes that change the rules of the battle, but gameplay mechanics remain the same. World of Tanks contains multiple game mechanics such as camouflage, shell ricochets, and module damage.
Game modes The players in World of Tanks can choose six primary types of battles: Within random battles, players can also participate in platoons, groups of two to three players who are put into the same team. There are also missions to be completed in the game modes for varying amounts of rewards. Vehicle types The vehicles are modeled to closely resemble their counterparts in real life,   however certain parameters have been simplified or modified to fit game mechanics, and better gameplay.
Preferential Matchmaking Chart for Premium Vehicles
I hope i’m not the only one who feels this way, but i doubt i am. Anyone get matches where one team has more top tier tanks and less bottom tier tanks than the other, or games where one team gets totally decimated by the other. Sometimes i’m on the winning team, sometimes i’m on the losing team. Either way, it takes the fun out of the game. I request the devs look into this, and at least try to find a way to tweek the matchmaking system so i don’t get games where my team loses 15 to 6 20 games in a row, or get games where my team wins 15 to 6 20 times in a row.
It takes the enjoyment out of the game.
Sep 03, · Is anyone else having problem with matchmaking? While in queue with my squad mates, our squad rank is 2, we all have only tier II planes selected (all of us), but in-game most of enemy players have tier III planes and bash our team with 37mm+ cannons with .
First daily victory with the vehicle Coefficient of 2 No Exiting battle during loading screen or countdown No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e. No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e.
Exiting battle after countdown There is a penalty for XP earning, but only if the tank has not yet been destroyed. Also, if the tank was not destroyed before exiting, further XP can be earned passively while it remains on the battlefield, e. Credits as earned, there is no penalty. If the tank was not destroyed before exiting, further credits can be earned passively while it remains on the battlefield, e. Team Damage inflicted Small penalty, supposedly twice the amount of XP you would receive for causing the same amount of damage to the enemy.
Penalty to an amount of four times the repair costs required to fix the damage that was inflicted, limited by the total amount earned during battle. Team Damage received None. Half the repair costs required to fix the damage or a quarter of the penalty paid by the player s who caused the team damage, whichever is lower. You will NOT get experience for:
An example may help clarify. Suppose Player A has a rating of and plays in a five-round tournament. He loses to a player rated , draws with a player rated , defeats a player rated , defeats a player rated , and loses to a player rated The expected score, calculated according to the formula above, was 0.
World of Tanks Map Strategy Guides Updated for World of Tanks Abbey This map has 3 key locations located in the center of the map that are crucial to obtaining map control but at the same time require one another to prevent being flanked.
Teen World of Tanks is a team-based massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes more than armored vehicles from America, Germany, and the Soviet Union, carefully detailed with historical accuracy.
A flexible system of authentic vehicle upgrade and development allows you to try any of the vehicles and weapons in the game. Whether you prefer to exhaust your foes with fast and maneuverable light tanks, make deep breaches in enemy lines with all-purpose medium tanks, use the force of giant tanks to eliminate opposing armored forces, or become a heavy sniper with long-range howitzers, each unit type has its own advantages and can be extremely effective when operated by a true tank ace.
But being a great tank commander alone isn’t enough to win! Victory is achieved by combining your combat skills with those of the other members of your team, each playing their own role on the battlefield. Just add your favorite strategy to build your own iron empire and manifest the indisputable authority of the tank! The Ultimate Armored Warfare Experience Dive into intense tank-on-tank combat to enjoy an amazing new battlefield experience with a balance of multiple genres.
Authentic models and vehicle characteristics make you feel like a real tank commander taking part in a furious armored offensive. Research your available upgrades and modifications to enhance its performance on the battlefield. Take part in joint operations to spot, track, and destroy enemy units and engage in head-to-head duels where your speed and reaction time is as important as in any co-op shooter.